Add-Rendering
Syntax
Add-Rendering [-Item] <Item> -Instance <RenderingDefinition> [-Parameter <Hashtable>] -PlaceHolder <String> [-DataSource <String>] [-Index <Int32>] [-Device <DeviceItem>] [-FinalLayout] [-Language <String[]>] [-PassThru]
Add-Rendering [-Path] <String> -Instance <RenderingDefinition> [-Parameter <Hashtable>] -PlaceHolder <String> [-DataSource <String>] [-Index <Int32>] [-Device <DeviceItem>] [-FinalLayout] [-Language <String[]>] [-PassThru]
Add-Rendering -Id <String> [-Database <String>] -Instance <RenderingDefinition> [-Parameter <Hashtable>] -PlaceHolder <String> [-DataSource <String>] [-Index <Int32>] [-Device <DeviceItem>] [-FinalLayout] [-Language <String[]>] [-PassThru]Detailed Description
Parameters
-Instance <RenderingDefinition>
Aliases
-Parameter <Hashtable>
Aliases
-PlaceHolder <String>
Aliases
-DataSource <String>
Aliases
-Index <Int32>
Aliases
-Device <DeviceItem>
Aliases
-FinalLayout <SwitchParameter>
Aliases
-Language <String[]>
Aliases
-Item <Item>
Aliases
-Path <String>
Aliases
-Id <String>
Aliases
-Database <String>
Aliases
-PassThru <SwitchParameter>
Aliases
Inputs
Outputs
Notes
Examples
EXAMPLE 1
Related Topics
Last updated